Its a small team and this was a side thing they worked on outside of their 'real' jobs as a passion project. ![]() Thank you for your time and any possible answers :) So, what do you guys think? Will the dev be able to keep on fixing the game in the near/forseeable future? Is the game actually ''playable'' right now without any major/game breaking bugs? But if the bugs/glitches can be categorized as ''major'' such as CTDs / freezes / corrupted savefiles / unable to progress quest/campaign (etcetera) then there is no point in giving the game a shot right now. If the bugs are minor, I just wanna jump back into the game. Then about 1-2 days ago, I noticed the news that the devs -being human- have to pay their bills as well, and hence he/she/they don't really have much time to fix the game anymore (or so it appears to me from what I have read).īut. Well, I'll *wait* some more until the devs fix those bugs. Not just ''a bug'' but multiple bugs? Some of them are game-breaking bugs? Hmm. Let's see what their greviences are first. And all they get for that work are negative reviews? Why? Why!? ''Ungrateful fans'', I thought to myself.īut better not be judgemental. Negative? The devs worked like crazy! The kept their promise and RE-mastered their game for their fans. ![]() Then when I was just about to download the game on Steam, I noticed the negative reviews for the game. I mean the developer/s actually pulled it off! I just knew that my faith in them wasn't wasted. Through the beta patches I waited anxiously for the game to be ''re-released''.Īnd then, it was. The deal was too good to refuse! How could I spoil the experience by playing a ''lesser version'' of Diluvion while the devs were working so vehemently on a new patch/remastered version of the game that would make everything better and probably even solve some of my initial/longstanding issues with the game (a.k.a the super-crazy-hungry-crew and some other stuff). Then I was further notified on the game's main Steam page that the awesome devs were preparing an awesome patch to make the game 100% better then what it already was. Some months later, the new computer is here, and I can finally play the game! Yeah/yay me! (and so on.).īut then I noticed on the forums that some of the recent out-of beta patches were causing some minor issues, so better wait for them to get fixed first. The game had all the functions that I could ever imagine having in my own personal ''Submarine RPG with Crew management'' game.īut then I noticed I ought to give the game a break and wait for some more patches to release.Īfter the nascent wait for the patches, I was back to the game but this time my own computer was causing some issues with the game (game breaking bugs, quite literally computer was freezing 3-5 mins into the game etcetera) so I had to wait until I bought a new computer. When Diluvion was initially released, it was a huge surprise for me and I immediately purchased it. 'Sacrifice a zailor to attract the Lifeberg's attention.Huge fan of Diluvion here, but I am worried about the game now at the same time. 'Have the ship's doctor examine your crew' 'Ask the Commodore for a defence against sunlight for Aestival' 'Purchase an Element of Dawn from the Commodore' 'Seek the Iron & Misery company prototype component' Also, some few events grants you more crew. ![]() You can hire crew in London, and possibly other locations. "How many zailors do you have aboard?" Obtaining ![]() Some events can reduce the crew, right up to complete extinction (therefore game over). If you lose all your crew, you've Lost With All Hands and die.Īdditional, many events in the game have trigger conditions and results depending on how many crew members you have.If your crew is below a quarter the ship's total crew capacity, your Terror increase rate is doubled.If your crew is below half the ship's total crew capacity (rounded), your ship maximum speed is halved.The more crew you have, the faster they consume your Supplies.Your crew count influences several aspects of the game:
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